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*************************************** System Submitted By: Joe C. 7/10/2003 ***************************************
Repeating Sector Roulette The basic theory of this system is that the numbers on the wheel are more significant and important to us than the numbers on the table layout. This is sometimes known as the ?sector? approach, and it works best when played on a single-zero wheel. ONE PLAYER: We divide the wheel into equal segments. There are 36 numbers (plus one zero). For the single-player approach, divide those numbers into four sectors of nine numbers each, as follows: SECTOR ?A? 2 4 15 17 19 21 25 32 34 SECTOR ?B? 6 8 10 11 13 23 27 30 36 SECTOR ?C? 1 5 9 14 16 20 24 31 33 SECTOR ?D? 3 7 12 18 22 26 28 29 35 For ease of reference, the above listing is in numerical order. On the actual wheel itself the numbers are in a more random sequence, but they are all located within one of these four sectors. Go to the table with 100 units. Watch one spin and take note of which number hits. Check the above listing (which you could put on a small card for ease of reference) and see which sector the latest decision falls into. Then bet one unit on each of the nine numbers in that sector, plus the zero. Therefore you begin by wagering 10 units on the first spin. You will be using a very mild up-as-you-lose 1-2-3-4 progression, returning to 10-unit wagers after each win. Chances are good that this spin will produce a number falling into the same sector as the previous one. If the decision is in your favor, you will be ahead by 26 units (35 minus 9) and will once again wager 10 units on the next spin. If not, then place two units on each number in the sector that just hit. If the next decision is in your favor, you will be ahead by 42 units (70 minus 28) and will once again wager 10 units on the next spin. If not, then place three units on each number in the sector that just hit. If the next decision is in your favor, you will be ahead by 48 units (105 minus 57) and will once again wager 10 units on the next spin. If not, then place four units on each number in the sector that just hit. If the next decision is in your favor, you will be ahead by 44 units (140 minus 96) and will once again wager 10 units on the next spin. If not, then you should leave that table and consider quitting for the day. If you happen to make four losing bets, you will have invested a total of 100 units at the table (10 plus 20 plus 30 plus 40). So you will be risking 100 units to make a profit which could be anywhere from 26 units to 48 units, or even higher on a good day. In case you should run across a dealer whose spins consistently fall into a particular wheel segment, you are definitely in luck. The stop-loss point using this system is 100 units (your total buy-in). The recommended stop-win point is discretionary, but you should certainly consider walking away a winner when you are ahead by 45 units or more. TWO PLAYERS: This system can be modified to accommodate two players working together as a team. Although it is possible for one person to place chips on nine numbers within the short time available between spins of the wheel, it may be quite difficult for that person to successfully cover more than nine numbers. So, if you would like to divide the wheel into three segments of 12 numbers instead of four segments of nine numbers, consider working with a partner. Player #1 would cover six numbers in a sector, and player #2 would cover the other six numbers in that same sector on each spin. (And one of you would cover the zero, in the program player 1 covers the zero). You and your partner will, of course, split the winnings after each session of play. Here are the number assignments for partnership play, starting with #1: SECTOR ?A? 2 4 6 13 15 17 SECTOR ?B? 1 5 8 10 11 16 SECTOR ?C? 3 7 9 12 14 19 Here are the number assignments for partner #2: SECTOR ?A? 19 21 25 27 32 34 SECTOR ?B? 20 23 24 30 33 36 SECTOR ?C? 22 26 28 29 31 35 Go to the table with 130 units (or 65 units each), not 100 as in the single-player version. Watch one spin and take note of which number hits. Check the above listing (which you could put on a small card for ease of reference) and see which sector the latest decision falls into. Then you and your partner will bet one unit on each of the 12 numbers in that sector, plus the zero. Therefore you begin by wagering 13 units on the first spin. Chances are good that this spin will produce a number falling into the same sector as the previous one. If the decision is in your favor, you will be ahead by 24 units (35 minus 11) and will once again wager 13 units on the next spin. If not, then place two units on each number in the sector that just hit. If the next decision is in your favor, you will be ahead by 48 units (72 minus 36) and will once again wager 13 units on the next spin. If not, then place three units on each number in the sector that just hit. If the next decision is in your favor, you will be ahead by 36 units (108 minus 72) and will once again wager 13 units on the next spin. If not, then place four units on each number in the sector that just hit. If the next decision is in your favor, you will be ahead by 24 units (144 minus 120) and will once again wager 13 units on the next spin. If not, then you should leave that table and consider quitting for the day. After making four losing bets, you and your partner will have invested a total of 130 units at the table (13 plus 26 plus 39 plus 52). So you will be risking 130 units to make a profit which could be anywhere from 24 units to 36 units, or even more. Although the potential winnings in the partnership approach appear to be less than in the single-player version, keep in mind that you will have a one-in-three chance of making a hit as a partnership versus only a one-in-four chance when playing alone. Therefore, partners may be able to attain a higher net profit by having a greater number of smaller wins. Furthermore, some people will probably find it more entertaining to play with a partner rather than alone. Good luck!
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